Data değerleri

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Bu data değerleri değişik çeşitlerdeki bloklara ve itemlere hitap etmektedir. Bunlar Minecraft'ta çok çok kez kullanılmaktadır. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Each inventory slot has a unique slot number. In a Beta world, Block data further defines blocks placed, describing for example the height of water or the direction a torch points.

Beta picture reference in 3D
Beta picture reference in 2D

Block IDs (Minecraft Beta)[düzenle | kaynağı değiştir]

Bu değerler hem envanterinizdeki hem de Dünya'daki bloklarla aynıdır.. Bu genellikle en son sürümü yansıtır.. Entries marked with a D require additional data to fully define the block in a Beta world. Entries marked with an I have a different ID as an inventory item. Entries marked with a B require additional inventory data to fully define the inventory item. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Inventory editors) or, in multiplayer using the /give server command. Removed items are green. (Examples of removed but special items are: April Fools' Locked Chest, Collectors' items, testing items, etc.)

Icon Dec Hex Block type
00 00 hava
Stone JE4 BE2.png 01 01 tas
Grass JE3 BE2.png 02 02 cim
Dirt JE2 BE1.png 03 03 toprak
Cobblestone JE6 BE3.png 04 04 kaldırım tası
25px 05 05 ahta kalas
Sapling.png 06 06 fide D B
Bedrock JE2 BE2.png 07 07 temel
Water.png 08 08 su D
Water.png 09 09 aktif su D
Lava JE4.png 10 0A Lav D
Lava JE4.png 11 0B aktif lav D
Sand JE5 BE2.png 12 0C kum
Gravel JE5 BE4.png 13 0D çakıl
Gold Ore JE3 BE2.png 14 0E altın madeni
Iron Ore JE3.png 15 0F demir madeni
Coal Ore JE2 BE2.png 16 10 kömür madeni
25px 17 11 tahta D B
25px 18 12 yaprak D B
Sponge JE3 BE3.png 19 13 sünger
Glass JE4 BE2.png 20 14 cam
Lapis Lazuli Ore JE2 BE2.png 21 15 mavi taş maden
Lapis Lazuli Block JE3 BE3.png 22 16 mavi tas Blok
Dispenser JE3 BE2.png 23 17 fırlatıcı D
Sandstone JE6 BE2.png 24 18 kumtaşı
Note Block JE2 BE2.png 25 19 müzik kutusu
25px 26 1A yatak D I
25px 27 1B itici ray D
Off Detector Rail (NS) JE2 BE2.png 28 1C algılıyıcı ray D
Sticky Piston (U) JE3.png 29 1D [yapışkan pistol]] D
25px 30 1E örümcek ağı
Tall Grass JE2 BE2.png 31 1F çim D
25px 32 20 ölü çalı
Icon Dec Hex Block type
Piston (U) JE3.png 33 21 Piston D
34 22 aktif pistol D
White Wool JE2 BE2.png 35 23 yün D B
36 24 Block moved by Piston
Dandelion JE2 BE2.png 37 25 papatya
Rose JE1.png 38 26 gül
Brown Mushroom JE2 BE2.png 39 27 kahverengi mantar
Red Mushroom JE2 BE2.png 40 28 kahverengi mantar
Block of Gold JE6 BE3.png 41 29 altın Blok
Block of Iron JE4 BE3.png 42 2A demir Blok
25px 43 2B Double yassı tahta D B
Stone Slab JE2 BE1.png 44 2C Slabs D B
25px 45 2D Brick Block
TNT JE2 BE2.png 46 2E TNT
Bookshelf JE4 BE2.png 47 2F kitaplık
25px 48 30 Moss Stone
Obsidian JE3 BE2.png 49 31 Obsidian
Torch JE4 BE2.png 50 32 Torch D
Fire.png 51 33 Fire D
25px 52 34 Monster Spawner
25px 53 35 Wooden Stairs D
Chest (S) JE2 BE2.png 54 36 Chest
25px 55 37 Redstone Wire D I
Diamond Ore JE3 BE3.png 56 38 Diamond Ore
Block of Diamond JE6 BE3.png 57 39 Diamond Block
Crafting Table JE4.png 58 3A Crafting Table
25px 59 3B Seeds D
Farmland JE4 BE4.png 60 3C Farmland D
Furnace JE3 BE2.png 61 3D Furnace D
25px 62 3E Burning Furnace D
25px 63 3F Sign Post D I
25px 64 40 Wooden Door D I
Ladder (S) JE3 BE2.png 65 41 Ladders D
25px 66 42 Rails D
Icon Dec Hex Block type
Cobblestone Stairs (N) JE6 BE6.png 67 43 Cobblestone Stairs D
25px 68 44 Wall Sign D
Lever JE3 BE2.png 69 45 Lever D
Stone Pressure Plate JE5 BE2.png 70 46 Stone Pressure Plate D
Iron Door JE4.png 71 47 Iron Door D I
25px 72 48 Wooden Pressure Plate D
Redstone Ore JE2 BE2.png 73 49 Redstone Ore
Redstone Ore JE2 BE2.png 74 4A Glowing Redstone Ore
25px 75 4B Redstone Torch ("off" state) D
25px 76 4C Redstone Torch ("on" state) D
Stone Button (S) JE5 BE2.png 77 4D Stone Button D
Snow (layers 1) JE3 BE3.png 78 4E snow
Ice JE2 BE3.png 79 4F Ice
25px 80 50 Snow
Cactus JE4.png 81 51 Cactus D
Clay JE2 BE2.png 82 52 Clay Block
Sugar Cane JE2 BE2.png 83 53 Sugar Cane D I
Jukebox JE2 BE2.png 84 54 Jukebox D
25px 85 55 Fence
Pumpkin JE2 BE2.png 86 56 Pumpkin D
Netherrack JE4 BE2.png 87 57 Netherrack
Soul Sand JE2 BE2.png 88 58 Soul Sand
25px 89 59 Glowstone Block
25px 90 5A Portal
25px 91 5B Jack-O-Lantern D
Cake JE2.png 92 5C Cake Block D
25px 93 5D Redstone Repeater ("off" state) D I
25px 94 5E Redstone Repeater ("on" state) D I
Chest (S) JE2 BE2.png 95 5F Locked chest
25px 96 60 Trapdoor D

Block IDs (Minecraft Classic)[düzenle | kaynağı değiştir]

These values apply to blocks placed in the world in Minecraft Classic. Since versions since Minecraft Classic have drastically increased the number of blocks, and removed or re-used Block IDs, Minecraft Classic has its own list. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Game cheat codes).

Icon Dec Hex Block type
00 00 Air
Stone JE4 BE2.png 01 01 Stone
Grass JE3 BE2.png 02 02 Grass
Dirt JE2 BE1.png 03 03 Dirt
Cobblestone JE6 BE3.png 04 04 Cobblestone
25px 05 05 Wooden Plank
Sapling.png 06 06 Sapling
Bedrock JE2 BE2.png 07 07 Bedrock
Water.png 08 08 Water
Water.png 09 09 Stationary water
Lava JE4.png 10 0A Lava
Lava JE4.png 11 0B Stationary lava
Sand JE5 BE2.png 12 0C Sand
Gravel JE5 BE4.png 13 0D Gravel
Gold Ore JE3 BE2.png 14 0E Gold Ore
Iron Ore JE3.png 15 0F Iron Ore
Coal Ore JE2 BE2.png 16 10 Coal Ore
Icon Dec Hex Block type
25px 17 11 Wood
25px 18 12 Leaves
Sponge JE3 BE3.png 19 13 Sponge
Glass JE4 BE2.png 20 14 Glass
25px 21 15 Red Cloth
25px 22 16 Orange Cloth
25px 23 17 Yellow Cloth
25px 24 18 Lime Cloth
25px 25 19 Green Cloth
25px 26 1A Aqua green Cloth
25px 27 1B Cyan Cloth
25px 28 1C Blue Cloth
25px 29 1D Purple Cloth
25px 30 1E Indigo Cloth
25px 31 1F Violet Cloth
25px 32 20 Magenta Cloth
25px 33 21 Pink Cloth
Icon Dec Hex Block type
25px 34 22 Black Cloth
25px 35 23 Gray Cloth
White Wool JE2 BE2.png 36 24 White Cloth
Dandelion JE2 BE2.png 37 25 Dandelion
Rose JE1.png 38 26 Rose
Brown Mushroom JE2 BE2.png 39 27 Brown Mushroom
Red Mushroom JE2 BE2.png 40 28 Red Mushroom
Block of Gold JE6 BE3.png 41 29 Gold Block
Block of Iron JE4 BE3.png 42 2A Iron Block
25px 43 2B Double Slab
Stone Slab JE2 BE1.png 44 2C Slab
25px 45 2D Brick Block
TNT JE2 BE2.png 46 2E TNT
Bookshelf JE4 BE2.png 47 2F Bookshelf
25px 48 30 Moss Stone
Obsidian JE3 BE2.png 49 31 Obsidian

Item IDs[düzenle | kaynağı değiştir]

All items have values above 255, making it easy to separate the Block IDs from the Item IDs. Entries marked with a D require additional data to fully define the item in a Beta world. The chainmail set is currently unobtainable without hacking or, in multiplayer, the /give server command.

Icon Dec Hex Item
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 256 100 Iron Shovel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 257 101 Iron Pickaxe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 258 102 Iron Axe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 259 103 Flint and Steel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 260 104 Apple
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 261 105 Bow
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 262 106 Arrow
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 263 107 Coal D
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 264 108 Diamond
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 265 109 Iron Ingot
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 266 10A Gold Ingot
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 267 10B Iron Sword
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 268 10C Wooden Sword
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 269 10D Wooden Shovel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 270 10E Wooden Pickaxe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 271 10F Wooden Axe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 272 110 Stone Sword
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 273 111 Stone Shovel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 274 112 Stone Pickaxe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 275 113 Stone Axe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 276 114 Diamond Sword
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 277 115 Diamond Shovel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 278 116 Diamond Pickaxe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 279 117 Diamond Axe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 280 118 Stick
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 281 119 Bowl
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 282 11A Mushroom Soup
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 283 11B Gold Sword
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 284 11C Gold Shovel
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 285 11D Gold Pickaxe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 286 11E Gold Axe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 287 11F String
Icon Dec Hex Item
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 288 120 Feather
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 289 121 Gunpowder
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 290 122 Wooden Hoe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 291 123 Stone Hoe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 292 124 Iron Hoe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 293 125 Diamond Hoe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 294 126 Gold Hoe
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 295 127 Seeds
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 296 128 Wheat
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 297 129 Bread
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 298 12A Leather Cap
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 299 12B Leather Tunic
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 300 12C Leather Pants
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 301 12D Leather Boots
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 302 12E Chain Helmet
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 303 12F Chain Chestplate
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 304 130 Chain Leggings
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 305 131 Chain Boots
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 306 132 Iron Helmet
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 307 133 Iron Chestplate
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 308 134 Iron Leggings
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 309 135 Iron Boots
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 310 136 Diamond Helmet
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 311 137 Diamond Chestplate
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 312 138 Diamond Leggings
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 313 139 Diamond Boots
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 314 13A Gold Helmet
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 315 13B Gold Chestplate
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 316 13C Gold Leggings
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 317 13D Gold Boots
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 318 13E Flint
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 319 13F Raw Porkchop
Icon Dec Hex Item
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 320 140 Cooked Porkchop
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 321 141 Paintings
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 322 142 Golden Apple
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 323 143 Sign
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 324 144 Wooden door
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 325 145 Bucket
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 326 146 Water bucket
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 327 147 Lava bucket
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 328 148 Minecart
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 329 149 Saddle
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 330 14A Iron door
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 331 14B Redstone
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 332 14C Snowball
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 333 14D Boat
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 334 14E Leather
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 335 14F Milk
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 336 150 Clay Brick
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 337 151 Clay
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 338 152 Sugar Cane
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 339 153 Paper
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 340 154 Book
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 341 155 Slimeball
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 342 156 Storage Minecart
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 343 157 Powered Minecart
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 344 158 Egg
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 345 159 Compass
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 346 15A Fishing Rod
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 347 15B Clock
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 348 15C Glowstone Dust
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 349 15D Raw Fish
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 350 15E Cooked Fish
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 351 15F Dye D
Icon Dec Hex Item
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 352 160 Bone
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 353 161 Sugar
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 354 162 Cake
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 355 163 Bed
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 356 164 Redstone Repeater
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 357 165 Cookie
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 358 166 Map
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 359 167 Shears
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 2256 8D0 Gold Music Disc
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 2257 8D1 Green Music Disc

Inventory Slot Number[düzenle | kaynağı değiştir]

This shows the numbers used to specify the slot in the inventory while editing with NBTedit

Data[düzenle | kaynağı değiştir]

Special data for certain block and item types. Storage differs according to level format.

Block dec hex Use
Wood 0-2 0-2 Wood Texture
Fire 0-15 0-F Age in some fraction of a second
Leaves 0-2 0-2 Leaves Texture
Jukebox 0-2 0-2 Disc in jukebox
Saplings 0-15 0-F Age / Tree Type
Cactus 0-15 0-F Age
Sugar Canes 0-15 0-F Age
Water and Lava 0-15 0-F Fluid level
Soil/Farmland 0-8 0-8 Wetness
Crops 0-7 0-7 Crop size
Wool 0-15 0-F Color
Dyes 0-15 0-F Dye Color
Torches and Redstone Torches 0-5 0-5 Torch orientation
Rails (reg, powered, detect) 0-9 0-9 Rail slope, orientation, power
Ladders 0-3 0-3 Ladder orientation
Stairs 0-3 0-3 Stair orientation
Levers 6-14 6-E Lever orientation and thrown state
#Door 0-15 0-F Hinge corner position and swing state
Buttons 0-15 0-F Button orientation
Sign Posts 0-15 0-F Sign orientation
Wall Signs 2-5 2-5 Sign orientation
Furnaces and Dispensers 2-5 2-5 Furnace or Dispenser orientation
Pumpkins and Jack-o-lanterns 0-3 0-3 Pumpkin orientation
Pressure Plates 0-1 0-1 Whether it's pressed
Coal 0-1 0-1 Type of coal (mined coal or charcoal)
Tools and Armor varies Damage level
Slabs 0-3 0-3 Type of slab
Cake 0-5 0-5 Pieces eaten
Bed 0-3, 8-11 0-3, 8-B Orientation and head/foot
Redstone Repeater/Delayer 0-15 0-F Orientation and delay
Redstone Wire 0-15 0-F Power level
Tall Grass 0-2 0-2 Appearance (grass, fern, dead shrub)
Trapdoors 0-7 0-7 Orientation and "swung" state
Piston 0-5, 8-13 0-5, 8-D Orientation and "extended" state
Piston Extension 0-5, 8-13 0-5, 8-D Orientation and "sticky" state

Wood[düzenle | kaynağı değiştir]

Icon Value Description

0 Is the usual trunk texture

1 Is the spruce like texture

2 Is a birch texture

Fire[düzenle | kaynağı değiştir]

0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block

Leaves[düzenle | kaynağı değiştir]

If bit 0x4 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed.

Icon Value Description

0 Is the usual tree's leaves texture

1 Is the spruce tree's leaves texture

2 Is a birch tree's leaves texture

Coal[düzenle | kaynağı değiştir]

Icon Value Description
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 0 Coal
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 1 Charcoal

Jukebox[düzenle | kaynağı değiştir]

Icon Value Description
0 Nothing
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 1 Gold Music Disc
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 2 Green Music Disc

Saplings[düzenle | kaynağı değiştir]

Prior to Beta 1.5[düzenle | kaynağı değiştir]

Prior to Beta 1.5, this data value was a counter which started at 0x0 (for a freshly-planted sapling) and was increased at random intervals. Once the counter hit 15, a new tree was created in its place.

Beta 1.5 and after[düzenle | kaynağı değiştir]

As of Beta 1.5, the data value is split in half. The bottom two bits now determine the type of sapling (and thus the eventual tree type), according to the following table:

Icon Value Description

0 Usual Sapling

1 Spruce Sapling

2 Birch Sapling
3 n/a - defaults to "usual"

The top two bits function as the counter, as in pre-1.5 builds, though obviously there are only four values available in the remaining bits. Either the counter is incremented more slowly to compensate, or trees might just grow more quickly since the update.

Cactus[düzenle | kaynağı değiştir]

0x0 is a freshly planted cactus. The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.

Sugar Canes[düzenle | kaynağı değiştir]

0x0 is a freshly planted cane. The data value is incremented at random intervals. When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 4.

Water and Lava[düzenle | kaynağı değiştir]

0x0 is a full block. Water goes up to 0x7, Lava goes up to 0x6 (using the steps 0x0, 0x2, 0x4 and 0x6). If bit 0x8 is set, this liquid is "falling" and only spreads downward.

Farmland[düzenle | kaynağı değiştir]

0x0 is dry land, 0x1-0x8 are increasing levels of wetness. The wetness value depends on how far the block is away from water.

Crops[düzenle | kaynağı değiştir]

Crops grow from 0x0 to 0x7 (Pictured below).

Icon Value

0

1

2

3

4

5

6

7

Crop states.png

Wool[düzenle | kaynağı değiştir]

Note: Only the default wool block - block ID #35 - can be spawned using the /give method. The materials for dying wool must be spawned or collected in order to get colored wool.

These values specify the color of the wool. This data is stored in block metadata for placed wool, and as the "damage" for wool in the inventory.

Icon Dec Hex Description

0 0x0 Regular wool (white)

1 0x1 Orange

2 0x2 Magenta

3 0x3 Light Blue

4 0x4 Yellow

5 0x5 Light Green

6 0x6 Pink

7 0x7 Gray

8 0x8 Light Gray

9 0x9 Cyan

10 0xA Purple

11 0xB Blue

12 0xC Brown

13 0xD Dark Green

14 0xE Red

15 0xF Black

Dyes[düzenle | kaynağı değiştir]

Icon Dec Hex Description
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 0 0x0 Ink Sac
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 1 0x1 Rose Red
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 2 0x2 Cactus Green
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 3 0x3 Cocoa Beans
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 4 0x4 Lapis Lazuli
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 5 0x5 Purple Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 6 0x6 Cyan Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 7 0x7 Light Gray Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 8 0x8 Gray Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 9 0x9 Pink Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 10 0xA Lime Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 11 0xB Dandelion Yellow
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 12 0xC Light Blue Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 13 0xD Magenta Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 14 0xE Orange Dye
Lua error in Modül:ItemSprite at line 7: attempt to call field 'getUrl' (a nil value). 15 0xF Bone Meal

Torches and Redstone Torches[düzenle | kaynağı değiştir]

  • 0x1: Pointing south
  • 0x2: Pointing north
  • 0x3: Pointing west
  • 0x4: Pointing east
  • 0x5: Standing on the floor

Rails[düzenle | kaynağı değiştir]

Regular Minecart rails use values above 0x5 for the corner pieces. For powered rails, 0x8 is a bit flag indicating whether or not it is powered, and the bottom three bits have a valid range of 0x0 to 0x5.

  • 0x0: flat track going east-west
  • 0x1: flat track going north-south
  • 0x2: track ascending to the south
  • 0x3: track ascending to the north
  • 0x4: track ascending to the east
  • 0x5: track ascending to the west

Regular minecart tracks can make a circle from four rails:

  • 0x6: Northeast corner (connecting south and west)
  • 0x7: Southeast corner (connecting north and west)
  • 0x8: Southwest corner (connecting north and east)
  • 0x9: Northwest corner (connecting south and east)

Ladders[düzenle | kaynağı değiştir]

  • 0x2: Attached to the east side of a block
  • 0x3: West side of a block
  • 0x4: North side
  • 0x5: South side

Stairs[düzenle | kaynağı değiştir]

  • 0x0: Ascending south
  • 0x1: Ascending north
  • 0x2: Ascending west
  • 0x3: Ascending east

Levers[düzenle | kaynağı değiştir]

  • 0x8: If this bit is set, the lever has been thrown and is providing power.

Wall levers:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Ground levers:

  • 0x5: Lever points west when off.
  • 0x6: Lever points south when off. (Note that unlike the other types of switch, this version didn't power wires around the block it was sitting on. This bug was fixed in Beta 1.6)

Doors[düzenle | kaynağı değiştir]

The two least significant bits are the orientation of the door, that is, the corner in which its hinge is positioned:

  • 0x0: Northeast corner
  • 0x1: Southeast corner
  • 0x2: Southwest corner
  • 0x3: Northwest corner

The two bits above are flags:

  • 0x8: If this bit is set, this is the top half of a door (else the lower half).
  • 0x4: If this bit is set, the door has swung counterclockwise around its hinge.

For example, the bottom half of a door with its hinge on the northwest corner, which is swung so that it is closed when viewed from the north, will have a data value of (3 | 4) = (3 + 4) = 7.

Buttons[düzenle | kaynağı değiştir]

  • 0x8 If this bit is set, the button has been pressed. If this bit is set in a saved level, the button will remain pressed for an undefined length of time after the level is loaded.

Button direction:

  • 0x1: Facing west
  • 0x2: Facing east
  • 0x3: Facing south
  • 0x4: Facing north

Sign Posts[düzenle | kaynağı değiştir]

  • 0x0: West
  • 0x1: West-Northwest
  • 0x2: Northwest
  • 0x3: North-Northwest
  • 0x4: North
  • 0x5: North-Northeast
  • 0x6: Northeast
  • 0x7: East-Northeast
  • 0x8: East
  • 0x9: East-Southeast
  • 0xA: Southeast
  • 0xB: South-Southeast
  • 0xC: South
  • 0xD: South-Southwest
  • 0xE: Southwest
  • 0xF: West-Southwest

Wall Signs[düzenle | kaynağı değiştir]

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

Furnaces and Dispensers[düzenle | kaynağı değiştir]

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

Pumpkins and Jack-O-Lanterns[düzenle | kaynağı değiştir]

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

Pressure Plates[düzenle | kaynağı değiştir]

  • 0x1: If this bit is set, the plate is pressed.

Slab and Double Slab material[düzenle | kaynağı değiştir]

Icon Value Description

0x0 Stone Slab

0x1 Sandstone Slab

0x2 Wooden Slab

0x3 Cobblestone Slab

Cake[düzenle | kaynağı değiştir]

  • 0x0: 0 pieces eaten
  • 0x1: 1 piece eaten
  • 0x2: 2 pieces eaten
  • 0x3: 3 pieces eaten
  • 0x4: 4 pieces eaten
  • 0x5: 5 pieces eaten

Beds[düzenle | kaynağı değiştir]

  • 0x0: Head is pointing West
  • 0x1: Head is pointing North
  • 0x2: Head is pointing East
  • 0x3: Head is pointing South
  • 0x8: (bit flag) - When 0, the foot of the bed. When 1, the head of the bed.

Redstone Repeater[düzenle | kaynağı değiştir]

Low (1st & 2nd) bits:

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

High (3rd & 4th) bits:

  • 0x0: 1 tick delay
  • 0x1: 2 tick delay
  • 0x2: 3 tick delay
  • 0x3: 4 tick delay

Redstone Wire[düzenle | kaynağı değiştir]

0xF is a wire placed right next to a power source (like a redstone torch). The value declines with distance until 0x0, which is a non-powered wire. The direction of the wire is not saved but calculated at runtime.

Tall Grass[düzenle | kaynağı değiştir]

Icon Value Description

0x0 Dead shrub (identical in appearance to block ID 32 (Dead Shrubs), but acts like Tall Grass)

0x1 Tall grass

0x2 Fern

Trapdoors[düzenle | kaynağı değiştir]

0x4 is a bit that determines whether or not the trapdoor is swung open. 0 for closed (on the ground), 1 for open (against its connecting wall). The remaining two bits describe which wall the trapdoor is attached to:

  • 0x0: Attached to the West wall
  • 0x1: Attached to the East wall
  • 0x2: Attached to the South wall
  • 0x3: Attached to the North wall

Piston[düzenle | kaynağı değiştir]

The top bit (0x8) is a status bit that determines whether the piston is pushed out or not. 1 for pushed out, 0 for retracted.

The bottom three bits are a value from 0 to 5, indicating the direction of the piston (the direction the piston head is pointing)

  • 0: Down
  • 1: Up
  • 2: East
  • 3: West
  • 4: North
  • 5: South

Piston Extension[düzenle | kaynağı değiştir]

The top bit (0x8) is a status bit that determines whether the head is sticky or not (note that the Piston Body actually has completely different block types for Sticky and Regular). 1 is sticky, 0 is regular.

The bottom three bits are a value from 0 to 5, indicating the direction of the piston (the direction the piston head is pointing).

  • 0: Down
  • 1: Up
  • 2: East
  • 3: West
  • 4: North
  • 5: South