Java Edition exclusive features

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This is the list of features that are available exclusively to the Java Edition. Bear in mind some of the exclusives features may be added to the Bedrock Edition eventually.

General[düzenle | kaynağı değiştir]

Advancements[düzenle | kaynağı değiştir]

Ana Başlık: Advancements#List of advancements


  • Uses the advancement system instead of the achievement system.
  • Can be used to gain experience.

Minecraft Launcher[düzenle | kaynağı değiştir]

  • Uses a special Minecraft Launcher
  • Able to load the user's skin on the launcher.
  • This Launcher is able to play previous editions of Minecraft all the way back to 2009 (That is if you download the old launcher due to a lack of sound support in the new launcher)
  • Able to load up custom versions of Minecraft such as Optifine, and Forge.

Combat[düzenle | kaynağı değiştir]

  • The “attack strength” combat mechanic.
    • A meter shows up after switching items or attacking.
      • Damage done depends on the fullness of the meter, with a quadratic reduction (attack does 20%–100% of normal damage as the meter fills).
      • Fills at different rates depending on the new attack speed attribute (see table on the changes to gameplay section for a complete list).
        • The
          haste
          effect will cause the meter to fill faster
      • Can be displayed next to the hotbar (left or right based on the player's main hand), under the crosshair or turned off.
        • Looks like the icon for the old
          strength
          effect icon on the side of the hotbar, or like a dagger under the crosshair.
        • This is controlled in video settings.
    • A cooldown animation is displayed of the tool slowly being lifted up, when first switching to it.
  • Play sounds when attacked strongly, weakly, and parried.

Debug screen[düzenle | kaynağı değiştir]

  • It shows the chunk cache, the memory usage, various parameters, the player's map coordinates and a graph that measures the game's current frame rate.

Hardcore mode[düzenle | kaynağı değiştir]

  • In this mode, the world is locked to hard difficulty and the player has only one life.

Trading[düzenle | kaynağı değiştir]

  • Has different trade than in Bedrock Edition

Screenshot[düzenle | kaynağı değiştir]

  • Screenshots are images taken in-game by pressing the (by default) F2 key or Fn+F2 for Macs and some other keyboards.

Spectator mode[düzenle | kaynağı değiştir]

  • A game mode which allows the player to fly around and observe the world without interacting with it in any way.
  • Spectator mode can be entered by using the command /gamemode spectator, or dying in hardcore mode or using F3+N while in Creative mode.

Statistics[düzenle | kaynağı değiştir]

  • A game feature that allows players to track how many times they have completed certain tasks.

Subtitles[düzenle | kaynağı değiştir]

  • A feature which display text for sounds in game.

Tutorial hints[düzenle | kaynağı değiştir]

  • They are meant to guide newer players who may not know the controls.

Breaking[düzenle | kaynağı değiştir]

The range of breaking blocks is 5 blocks in Creative mode, and 4.5 blocks otherwise.

Brewing[düzenle | kaynağı değiştir]

  • The Potion of Luck cannot be brewed, and can only be obtained by commands such as /give @p minecraft:potion 1 0 {Potion:luck}, or through the creative inventory.

Light[düzenle | kaynağı değiştir]

  • Smooth Lighting has three settings: minimum, maximum, or off, and can be changed by accessing Video options from the Options menu.

Recipes[düzenle | kaynağı değiştir]

  • To save space, some recipes in the recipe book are grouped together and can be selected by pressing the right button on the mouse.

Enchanted Books[düzenle | kaynağı değiştir]

  • The player can enchant any item with any enchantment in creative mode, allowing any applied effects to exhibit themselves.

Health[düzenle | kaynağı değiştir]

  • For players, a "You died!" screen (or "Game over!" in Hardcore mode) appears that displays the player's score.
  • Death messages are broadcast to everyone upon the death of a player, and to the pet's owner on the death of a pet wolf, cat, or parrot.
    • Death message: [player] fell from a high place.

Caused by a fall greater than 5 blocks.

Particles[düzenle | kaynağı değiştir]

  • The types of particles and their technical names are displayed below. Particle names in italics are shown when using the "Minimal" particles setting.
Particle name Block/entity/event Image
depthsuspend Not in use
footstep Not in use Particle footstep.png
magicCrit Sword or axe enchanted with Sharpness, Smite or Bane of arthropods. Particle magicCrit.png
suspended Underwater Particle suspended.png
sweepAttack Swords Particle sweepAttack.png
take Supposed to show a pickup animation in 1.8 but was bugged and is now removed in 1.8+ N/A

Damage[düzenle | kaynağı değiştir]

Ana Başlık: Damage


  • When the player is in third person while suffocating, the view will automatically switch to first person.
  • The player will usually die from falling in the void, even in creative mode.

Others[düzenle | kaynağı değiştir]

Status effect[düzenle | kaynağı değiştir]

  • Summary of effects
ID Name Effect
24
Glowing Outlines entities (can be seen through blocks)
26
Luck Increases chances of high-quality loot
27
Bad Luck Reduces chances of high-quality loot

Piston[düzenle | kaynağı değiştir]

Dispensers and Droppers[düzenle | kaynağı değiştir]

Note Block[düzenle | kaynağı değiştir]

Some blocks have different sound placed below Note Blocks.

Block material Instrument Sound names

Block of Gold
Bell block.note.bell

Clay
Flute block.note.flute

Packed Ice
Chime block.note.chime

Wool
Guitar block.note.guitar

Bone Block
Xylophone block.note.xylophone

Crafting[düzenle | kaynağı değiştir]

Dyes[düzenle | kaynağı değiştir]

  • Leather armor can be dyed by crafting dyes with a piece of leather armor.

Drops[düzenle | kaynağı değiştir]

Elder Guardian[düzenle | kaynağı değiştir]

  • 0-1
    Cooked cod
    if killed by fire.
    • 0-1 Raw cod if it died while on fire.

Guardian[düzenle | kaynağı değiştir]

  • Raw cod common drop is cooked if it died while on fire.

Illusioner[düzenle | kaynağı değiştir]

Enchantment[düzenle | kaynağı değiştir]

Sweeping Edge[düzenle | kaynağı değiştir]

  • Increases sweeping attack damage.

Silk Touch[düzenle | kaynağı değiştir]

  • Using a Silk Touch shovel will not drop the item form of Grass Path.

Commands[düzenle | kaynağı değiştir]

Ana Başlık: Commands#List of commands


/advancement
  • Gives, removes, or checks player advancements.
/ban
  • Adds player to banlist.
/ban-ip
  • Adds IP address to banlist.
/banlist
  • Displays banlist
/data
  • Modifies the data tag of a block or entity.
/debug
  • Starts or stops a debugging session.
/defaultgamemode
  • Sets the default game mode.
/function
/kick
  • Kicks a player off a server.
/pardon
  • Removes entries from the banlist.
/publish
  • Opens single-player world to local network.
/recipe
  • Gives or takes player recipes.
/reload
  • Reloads loot tables, advancements, and functions from disk.
/save-all
  • Saves the server to disk.
/save-off
  • Disables automatic server saves.
/save-on
  • Enables automatic server saves.
/seed
  • Displays the world seed.
/setidletimeout
  • Sets the time before idle players are kicked.
/stop
  • Stops a server.
/trigger
  • Sets a trigger to be activated.
/whitelist
  • Manages server whitelist.
/worldborder
  • Manages the world border.

Target selector[düzenle | kaynağı değiştir]

Ana Başlık: Commands#Target_selector_arguments
  • Owns a type of target selector arguments which is selecting targets by experience level.
[level=L] – Selects only targets with experience levels in range of L (1.. is 1 or more, ..1 is 1 or less, 1..3 is between 1 and 3 (inclusive), and 1 is exactly 1).
This automatically filters out all non-player targets.

Data Tag[düzenle | kaynağı değiştir]

Ana Başlık: Commands#Data tags


  • Data tags are used in commands to specify complex data for players, entities, and some blocks.

/xp[düzenle | kaynağı değiştir]

  • The maximum XP that you can earn from the /xp command is 2,147,483,647 levels.

Block/items name[düzenle | kaynağı değiştir]

  • The identifiers are namespaced and all have the "minecraft:" prefix.

World Generation[düzenle | kaynağı değiştir]

Debug Mode world type
  • A world type used to test block states, block models, and textures.
Large Biomes world type
  • A world type which has its biome scale set to 6.
Buffet world type
  • A world type which consists of only a single biome. There is also an option to choose between Surface, Floating Islands or Caves.

World boundary[düzenle | kaynağı değiştir]

  • By default, a customizable World border will appear to prevent players passing through.

Spawn chunk[düzenle | kaynağı değiştir]

  • Chunks found in the world spawn point which are not unloaded from the memory, unlike normal chunks.

Superflat[düzenle | kaynağı değiştir]

  • Superflat worlds also allow the player to access the End, which generates as in a normal world, by finding a stronghold or by creating an end portal in Creative Mode.

Stronghold[düzenle | kaynağı değiştir]

They generate in rings with the strongholds evenly spaced around the circle until the total of 128 is reached.

  • The 1st ring has 3 strongholds within 1408–2688 of the origin
  • The 2nd ring has 6 strongholds within 4480–5760 of the origin
  • The 3rd ring has 10 strongholds within 7552–8832 of the origin
  • The 4th ring has 15 strongholds within 10624–11904 of the origin
  • The 5th ring has 21 strongholds within 13696–14976 of the origin
  • The 6th ring has 28 strongholds within 16768–18048 of the origin
  • The 7th ring has 36 strongholds within 19840–21120 of the origin
  • The 8th ring has 9 strongholds within 22912–24192 of the origin

Village[düzenle | kaynağı değiştir]

Igloo[düzenle | kaynağı değiştir]

  • If you smelt a number of items in the igloo furnace, light generated by it will melt the igloo window, turning the ice into a water source block.

Blocks and Items[düzenle | kaynağı değiştir]

Bow[düzenle | kaynağı değiştir]

  • Bow can be used as fuel, smelting 1.5 items per bow

Bone Meal[düzenle | kaynağı değiştir]

  • White bed can be crafted using any color bed and bone meal.
  • Has a 5% chance of being dropped by any kind of fish.

Button[düzenle | kaynağı değiştir]

  • Wooden buttons can be used as fuel in furnaces, smelting 0.5 items per button.

Carpet[düzenle | kaynağı değiştir]

  • Carpet can be used as a fuel in furnaces, smelting 0.335 items per carpet square.

Chest[düzenle | kaynağı değiştir]

  • Bonus chest will always contain the same items.
  • The top three rows for a large chest correspond to the western or northern half and the bottom three to the southern or eastern half.
  • Holding ⇧ Shift and double-clicking while holding an item will move all items of the type clicked on in or out of the chest, to the extent that space is available for them.
  • A chest can be "locked" by setting its Lock tag using the /data command. If a chest's Lock tag is not blank, the chest cannot be opened except by players holding an item with the same name as the Lock tag's text. For example, to lock a chest at (0,64,0) so that only players holding an item named "Player's Key" can open the chest, use /data merge block 0 64 0 {Lock:"Player's Key"}.
  • On December 24-26, chests, large chests and trapped chests have their textures changed to "Christmas chests" which look like wrapped Christmas presents.

Cobwebs[düzenle | kaynağı değiştir]

  • Paintings can be placed on their sides.
  • Jumping will vibrate the player akin to jumping in a 2-block-high space.
  • Primed TNT can pass through cobwebs without slowing down if shot through fast enough.

Farmland[düzenle | kaynağı değiştir]

Fish[düzenle | kaynağı değiştir]

  • Raw fish can be used to feed ocelots, get cats off of chests, beds, etc., breed cats, and make baby cats grow up faster by 10% of the remaining time. Raw salmon, clownfish and pufferfish will also work.

Flower Pot[düzenle | kaynağı değiştir]

  • The plant can be removed from the flower pot by pressing the use control.

Furnace[düzenle | kaynağı değiştir]

  • The lit furnace block cannot be obtained, even with commands.
  • Fuel last differently, see Furnace/table.

Knowledge Book[düzenle | kaynağı değiştir]

  • A utility item that reveal crafting recipes to the player when used.

Ladder[düzenle | kaynağı değiştir]

  • A ladder can be used as fuel in furnaces, smelting 1.5 items per ladder.

Lingering potion[düzenle | kaynağı değiştir]

  • What makes it a lingering potion as opposed to a splash potion is that their Potion tag stores a minecraft:lingering_potion item.

Magma Block[düzenle | kaynağı değiştir]

  • Due to a bug, it can "preserve" higher light levels in some circumstances even after the original light source is removed, until reloaded.

Monster Spawner[düzenle | kaynağı değiştir]

  • When obtained as an item and placed, it will spawn pigs by default. It is not available in the creative inventory.

Slab[düzenle | kaynağı değiştir]

  • Wooden slabs can be used as a fuel in furnaces, smelting 0.75 items per slab.

Spawn Egg[düzenle | kaynağı değiştir]

  • Skeleton egg will not spawn wither skeletons in the Nether.
  • The horse egg will not spawn donkeys.
  • Each spawn egg has a different id.
  • Trader Llama spawn egg is available

Map[düzenle | kaynağı değiştir]

  • The name for "Empty Locator Map" (requires compass) in Java Edition is called "Empty Map", which is different from the "Empty Map" that uses no compass in Bedrock Edition.

Redstone Comparator[düzenle | kaynağı değiştir]

  • If the solid block is powered to signal strength 15 the comparator will output 15 no matter the fullness of the container.
  • Can't lock redstone repeaters.

Sign[düzenle | kaynağı değiştir]

  • The combination Ctrl + pick block can be used to copy an already-placed sign and place it down again with the same text shown as the original.

Wool[düzenle | kaynağı değiştir]

  • Wool can be used as fuel in furnaces, smelting 0.5 items per wool block.

Mobs & Entities[düzenle | kaynağı değiştir]

Item (entity)[düzenle | kaynağı değiştir]

  • Items take damage from fire and lava.

Arrows[düzenle | kaynağı değiştir]

  • Arrows can get visually stuck in players.
  • Includes Arrow of Luck
  • Includes Spectral Arrows, imbues the Glowing status effect for 10 seconds.

Boat[düzenle | kaynağı değiştir]

  • Doesn't need a shovel to be crafted.
  • A boat can be exited by pressing the ⇧ Left Shift key.
  • Boats are controlled using the forward, left (turns left), right (turns right), and backwards keys. Using the sprint key will increase the field of vision, but will not increase speed as if sprinting.

Creeper[düzenle | kaynağı değiştir]

  • The detection range of creepers is reduced to half of their normal range (8 blocks) when the player is wearing a creeper mob head.

Skeleton[düzenle | kaynağı değiştir]

  • The detection range of skeletons is reduced to half of their normal range (8 blocks) when the player is wearing a skeleton mob head.
  • Skeletons holding tipped arrows in their offhand will shoot that type of arrow; these arrows are not consumed.

Enderman[düzenle | kaynağı değiştir]

  • Endermen cannot normally be attacked with projectiles (including splash potions of harming), as they will always teleport away just before being hit.
    • However, they will not teleport if positive potions are thrown at them, including splash potions of regeneration and strength, and will not teleport away from poison potions either.
      • If all available blocks within teleport distance are removed or unable to be transported to, it is possible to hit endermen with a projectile, though arrows tend to bounce off dealing no damage on occasion.
  • The ender pearl should drop as soon as the enderman dies, but the experience orbs only appear when the enderman's body disappears.
    • It's possible to slay an enderman, pick up the pearl at the point where the enderman received the killing blow, and find the experience in the location the enderman teleported to.
  • There are some blocks that enderman can pick up:

Illusioner[düzenle | kaynağı değiştir]

  • An unused hostile mob.
  • One of the five illagers.

Killer Bunny[düzenle | kaynağı değiştir]

  • A Hostile Bunny based on the movie Monty Python and the Holy Grail.
  • Will attack players
  • Can only be summoned via commands

Giant[düzenle | kaynağı değiştir]

  • A giant sized Zombie
  • Has no AI in recent updates.
  • Can only be summoned via commands

Minecart with Furnace[düzenle | kaynağı değiştir]

  • A self-propelling minecarts with furnaces inside. This can only also be found in the Legacy Console Edition.

Minecart with Spawner[düzenle | kaynağı değiştir]

  • A combination of minecarts and monster spawners.
  • Can only be obtained via commands.
  • Only spawns pigs.

Squid[düzenle | kaynağı değiştir]

  • Squids can drown in lava, but not for other mobs.
  • Spawn in river

Zombie[düzenle | kaynağı değiştir]

  • Zombies will automatically hold any item they come across (except that jack o'lanterns).
  • Zombies can spawn naturally with Jack o'Lantern
  • On Halloween, zombies, zombie villagers and husks spawn only with carved pumpkins and jack o'lanterns.
  • On Halloween, if a zombie wearing a carved pumpkin or jack o'lantern is killed using a weapon enchanted with Looting, there will be a chance equivalent to the level of Looting used to drop the carved pumpkin or jack o'lantern, up to a maximum of a 3% chance of a drop.
  • The detection range of zombies is reduced to half of their normal range (20 blocks) when the player is wearing a zombie mob head.

Zombie Pigman[düzenle | kaynağı değiştir]

  • Non-hostile zombie pigmen will not prevent a player from sleeping in a bed.